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Quotation1 It's finally time to go on stage. Quotation2
— Translated tagline (PS Vita)

Quotation1 Let's leap forth to the greatest stage. Quotation2
— Translated tagline (PS3)

Hatsune Miku: Project DIVA ƒ (初音ミク -Project DIVA- ƒ?) is a 2012 rhythm video game that was released in 30 August 2012 for the PlayStation Vita in Japan. It is the fifth entry in the Hatsune Miku: Project DIVA series following the earlier PlayStation Portable titles. A PlayStation 3 version, titled Hatsune Miku: Project DIVA F (初音ミク -Project DIVA- F?), was released on 7 March 2013. The PS3 version was localised and later released both physically and digitally in North America on 27 August 2013, becoming the first game in the series to be released in English. It was then released in Europe as a digital-only title on 4 September 2013. The Vita version was also localised and was released on March 2014 in North America and Europe as a digital-only title.

It is the first stand-alone game to be released for both consoles (not counting the Dreamy Theater titles on the PS3). The Asian versions of the Vita version of Project DIVA ƒ are compatible with the PlayStation Vita TV console but it is necessary to use the DualShock 4 controller due to mandatory touch controls in the rhythm gameplay not supported by the DualShock 3 controller. In addition, the player cannot use the AR Mode features.[1]

Gameplay[]

The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen (Vita version) or flick the left and right sticks (PS3 version).[2][3]

"Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final Star symbol that, if successfully scored, will change the outcome of the song's PV scene. Another new mechanic is the "Technical Zone"; when it occurs during a song, players must maintain an uninterrupted combo within a particular section of a song for additional score and grade points.

Additional features like DIVA Room and Edit Mode will also returns with additional features.[2][3][4]

The game features graphical improvements over its predecessors in light of the PlayStation Vita's higher processing power compared to the PlayStation Portable. The models in the game are also based on the PlayStation Portable predecessors rather than the Dreamy Theater models, which have a slightly different art style. There are also improvements in the animations of the characters, such as smoother movements for Miku's hair and Rin's ribbons; the game also features improved facial expressions and lighting with real-time lighting computation being added into the game.[2]

AR/Studio Mode[]

Both the PlayStation Vita and PlayStation 3 versions feature an extra mode that is exclusive to each version:

  • AR Mode, which is PlayStation Vita exclusive, is an augmented reality feature that let's Miku and the other characters appear as if they are in the real world via the Vita's camera function. Two of the features in this mode include Portrait Mode, which let's players set a pose for the characters of their choosing and take a photo, which will then show up in the Vita's Photos app, and AR Live Mode, which requires the Live Studio Marker card that is included with the game. This feature has Miku performing songs as if she is performing on stage.
  • Studio Mode, which is PlayStation 3 exclusive, functions similarly to AR Mode, but with stock backgrounds for the Photo Studio feature and an actual stage for the Live Mode feature, which is based on the stage from the "DAIBA de DIVA" special event at Tokyo Joypolis in 2012.

Development[]

Project DIVA f[]

Development for the game first began in 2011 before the previous entry in the series, Hatsune Miku: Project DIVA Extend. The game is jointly developed by the development teams behind the PlayStation Portable entries in the series as well as the team behind Hatsune Miku: Project DIVA Arcade.[2] A new entry in the Project DIVA series, tentatively titled NEXT HATSUNE MIKU Project DIVA, was first teased by SEGA on Christmas Day 2011, when the official SEGA feat. Hatsune Miku Niconico and YouTube channels uploaded a teaser video of the game with the PV for doriko's "Cat Food" and a planned release for 2012.[5][6] On 9 April 2012 SEGA posted a teaser site online announcing that they would be revealing the next entry in the Project DIVA series on 12 April 2012.[7]

The game was then officially revealed on 12 April 2012 as a multi-platform game for both the PlayStation Vita and PlayStation 3, marking the series' official debut on both platforms (Dreamy Theater software previously released for the PS3 were not actual full games for the console). Development was focused on the PlayStation Vita first before being shifted over to the PlayStation 3 at the later part of its development cycle and hence the Vita version was released earlier in Summer 2012 while the PS3 version world relese in 2013.[2] A new trailer for the game was uploaded to franchise's official channels and it goes into detail about the new game mechanics such as the Scratch Melody Icons and also reveals that wowaka's "World's End Dance Hall" would be included in the game, alongside new Module's for the song. The trailer also features the second half of the "Cat Food" PV, now showing off its specific Module. The trailer's music is that of the instrumental version of the then-unnanounced "Weekender Girl".[8] The game's official website was also revamped following the reveal which goes into more detail on the new mechanics and also displays images of the new character models for the main characters.[9] The game's development was also stated to be 39% complete.[10] The release date for the Vita version of the game was later announced as 30 August 2012 in an issue of the Japanese gaming magazine, Dengeki PlayStation.[11]

On 26 April 2012, the Weekly DIVA Station released an article detailing the improved Chance Time feature and the new Graph that appears on the results screen.[12] Another of the game's new mechanics, "Techincal Zone", was revealed during the game's demo exhibition at Niconico Chokaigi 2012.[13] On 24 May 2012, the game's titled was finalized as Hatsune Miku: Project DIVA f and its website received a new redesign. Following the finalized title reveal, two more songs were announced to be in the game: Buriru's "Secret Police" and Junky's "Melancholic". The announcement also included a look into the game's use of the PS Vita's AR feature, a new feature called "Portrait Mode".[14][15] A video digest for the two announced songs was uploaded online.[16]

On 5 June 2012, the game's boxart design was revealed, having been illustrated by KEI.[17] On 21 June 2012, eight more songs and their respective Modules were announced to be included in the game. These songs include the game's theme song "Odds & Ends" by ryo, and Hachioji P and kz's "Weekender Girl", whose instrumental version was used in previous trailers for the game. The remaining six songs include 40mP and 164's "Time Machine", Mitchie M's "Freely Tomorrow", halyosy's "Fire◎Flower", AVTechNO!'s "DYE", Tennen's "Ashes to Ashes" and yuukiss' "Nostalogic".[18] A new digest trailer featuring the 12 announced songs was uploaed online.[19] On 5 July 2012, the Module for "Odds & Ends", Heartbeat, as well as stills from the game's opening movie were revealed.[20] On 16 July 2012, the official Project DIVA channels uploaded a PV for a new commissioned song for the game, "Summer Idol" by OSTER project. The PV also featured brand new swimsuit Modules for the female characters.[21] In addition to "Summer Idol", the Weekly DIVA Station also announced on 19 July 2012 that two more songs, and their respective Modules, would be included in the game: Kurousa's "ACUTE" and wowaka's "Unhappy Refrain". This announcement also meant that the game would now have up to three singers for songs that allow it.[22]

On 26 July 2012, four more songs, including a new commissioned song, were announced to be included in the game: TENKOMORI's "The MMORPG Addict's Anthem", hachi's "World's End Umbrella", Jesus' "Remote Controller", and sasakure.UK's "Negaposi*Continues". Details on the game's AR Mode was also announced, which included details on "AR Live Mode", which doubled as an announcement for vocaliod-P's "1/6 -out of the gravity-" being featured in the game exclusive to AR Mode.[23] A new PV narrated by Miku's voice provider, Saki Fujita, that goes over the game's mechanics was uploaded online.[24] On 27 July 2012, Weekly DIVA Station revealed the models for the winning Yukata Modules from the piapro Collab contest for the game. A new digest video featuring all of the announced songs so far was also uploaded online.[25][26] On 2 August 2012, three more songs were announced: Kuchibashi P's "What Do You Mean!?", Noboru↑'s "Monochrome∞Blue Sky", and Ultra-Noob's "Glasses". The announcement also included the debut of another new feature for the game, "Accessories", which are small articles that players can place on Modules.[27] On 7 August 2012, the models for 12 winning Module designs from the piapro Collab contest for the game were revealed.[28]

A short version of the game's opening movie was uploaded online on 8 August 2012.[29] Three more songs were announced on 9 August 2012: papiyon's "Hm? Ah, Yes.", 40mP's "Urbandonment", and daniwell's "Nyanyanyanyanyanyanya!". Additionally, information on the returning and improved DIVA Room feature was also announced.[30] Five more songs were announced on 23 August 2012, Onyuu P's "God-Tier Tune", Moja P's "Kagamine HachiHachi Flower Fight", Yuuyu's "Tengaku", shu-t's "Stay with me", and cosMo@Bousou 's "Sadistic.Music∞Factory, the latter two being commissioned for the game. The announcement also came with information on the returning and improved Edit Mode feature.[31] On the day of the game's release, the final two songs were revealed: ryo's "Black★Rock Shooter" and Dixie Flatline's "Continuing Dream". In addition, the last few Modules were also revealed, consisting of the returing Append Modules for Miku, Rin, and Len, new Modules based on other SEGA titles, new swimsuit Modules, and the return of Sakine Meiko, who is now classified as a MEIKO Module.[32] On the same day, the official Project DIVA channels also uploaded a Module compilation video featuring the PV for "Freely Tomorrow".[33] A new digest video featuring all of the game's songs was uploaded online a day later on Miku's 5th anniversary.[34]

Project DIVA F[]

Following the release of the PlayStation Vita version, there has been very little news on the PlayStation 3. It wasn't until 1 November 2012 that news finally surfaced, with the game's title receiving a slight change with capitilizing the f to F, as well as some changes to gameplay with the Scratch function now utilizing the PS3 controller's analog sticks and the AR Mode being replaced with a new mode. The announcement also confirmed that 6 new songs, and their respective Modules, would be included as they could not be included in the PSVita version due to scheduling conflicts. In addition, a new render of Miku was shown off, showing a slightly more detailed appearance compared to the PSVita version and a teaser site was also launched.[35] The PS3 version's release date was later revealed to be on 7 March 2013.[36] On 29 November 2012, the first two new songs for the PS3 version were announced, which are kz's "Tell Your World" and Hachioji P's "Sweet Devil". The announcement also teased another song by revealing a silhouette of the song's Module.[37] A new gameplay PV was uploaded online on 3 December 2012.[38]

On 14 December 2012, the the PS3 version's package design was revealed, illustrated by KEI.[39] On 27 December 2012, on Rin and Len's 5th anniversary, Neru's "Tokyo Teddy Bear" and Nem's "Dream-Eating Monochrome Baku" were announced to be included in Project DIVA F with a video featuring the songs' PVs being uploaded online on the same day. The video also teased the inclusion of Owata P's "Rin-chan Now!".[40][41] CG stockart and concept art for "Tokyo Teddy Bear" and "Dream-Eating Monochrome Baku"'s Modules, as well as concept art for "Rin-chan Now!"'s Modules were revealed on the same day.[42] On 28 December 2012, information on the new Live Mode, which replaces the PSVita version's AR Mode, was revealed, alongside newly released CG stockart of Linkage and Honey Whip, the Modules for "Tell Your World" and "Sweet Devil" respectively.[43]

On 24 January 2013, it was announced that Kurousa's "Senbonzakura" would be included, alongside the proper announcement of "Rin-chan Now!"'s inclusion. The announcement also came with new information for a new function in Live Mode called Photo Studio.[44] A new gameplay trailer for the PS3 version was uploaded online on the same day.[45] On 28 February 2013, it was announced that a new Module featuring a "grown-up" Rin, as well as new accessories based on Miku derivative Mikudayo would be included.[46] A final trailer for the game was uploaded on 5 March 2013.[47]

English release[]

On 7 March 2013, the day of the PS3 version's Japanese release, SEGA posted an image of Miku on their English Facebook page, asking fans to like and share the image if they would like to see the PS3 version of the game released in Western territories.[48] On 6 June 2013, SEGA confirmed the game would be released in Western territories in August 2013. A retail release in North America was announced, as well as a digital release on the PlayStation Network in North America and Europe. An English demo for the game was released on 11 July and 12 July 2013 for the United States and Europe respectively.[49] An English trailer for the game was uploaded to the official SEGA YouTube channel on 14 August, revealing a 27 August release date.[50]

On 6 November 2013, SEGA released a press release revealing that Project Diva f for PlayStation Vita would be released in 2014. A teaser trailer for the PSVita release was released on the same day.[51][52] A release slate for March was revealed on 5 February 2014 on SEGA Blog and also revealed that some of the DLC content from the Japanese PSVita release would also be coming to the English release.[53] The release dates for the PSVita release were revealed to be 4 March for North America and 12 March for Europe. It was also revealed that the release would be digital only on PlayStation Network.[54] A launch trailer for Project DIVA f was uploaded to SEGA's YouTube channel on 4 March 2014.[55]

Song List[]

There are a total of 44 songs available in Hatsune Miku: Project DIVA F. Thirty-three of the songs are obtained normally by playing through the game, four songs are only available through AR Live / Live Studio Mode, based on Daiba de DIVA at Joyopolis, one song is DLC and must be purchased from the PlayStation Network, although it is exclusive to the Asian versions of the game. The remaining six songs are included with the PS3 version, but were released as DLC for the Vita version of the game. The song "Ievan Polkka" also returns, reprising its role as a tutorial song for the game.

Song List
Catfoodthumb Secretpolicethumb Melancholicthumb
"Ievan Polkka" "Cat Food" "Secret Police" "Melancholic"
Tutorial Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆
Extreme: ★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
Weekenderthumb Timemachinethumb Dyethumb Fireflowerthumb
"Weekender Girl" "Time Machine" "DYE" "Fire◎Flower"
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
Summeridolthumb Acutethumb Torinokothumb Doyouthumb
"Summer Idol" "ACUTE" "Urbandonment" "What Do You Mean!?"
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
Staywithmethumb Eaasouthumb Rimokonthumb Ashesthumb
"Stay With Me" "Hm? Ah, Yes." "Remote Controller" "Ashes to Ashes"
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆☆
Umbrellathumb Freelythumb Monochromethumb Meganethumb
"World's End Umbrella" "Freely Tomorrow" "Monochrome∞Blue Sky" "Glasses"
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Kagaminebattlethumb Dancehallfthumb Sprechchorthumb Nostalogicthumb
"Kagamine HachiHachi Flower Fight" "World's End Dance Hall" "The MMORPG Addict's Anthem" "Nostalogic"
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★☆
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Nyanyanyanya Thumb UnhappyRefrain Thumb OddsEnds Thumb Tengaku Thumb
"Nyanyanyanyanyanyanya!" "Unhappy Refrain" "Odds & Ends" "Tengaku"
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★☆
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
GodTierTune Thumb BlackRockShooter Thumb NegaPosiContinues Thumb SadisticMusicFactory Thumb
"God-Tier Tune" "Black★Rock Shooter" "Negaposi*Continues" "Sadistic.Music∞Factory"
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆
Extreme: ★★★★★★★★★★
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆
Extreme: ★★★★★★★★★★
ContinuingDream Thumb TellYourWorld Thumb TokyoTeddyBear Thumb DreamEatingBaku Thumb
"Continuing Dream" "Tell Your World"a "Tokyo Teddy Bear"a "Dream-Eating Monochrome Baku"a
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★☆☆☆
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★☆☆
SweetDevil Thumb RinChanNow Thumb Senbonzakura Thumb
"Sweet Devil"a "Rin-chan Now!"a "Senbonzakura"a
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★☆

AR Live/Live Studio Mode Songs[]

Song List
"The World is Mine" "Miracle Paint" "I'll Miku-Miku You♪ (For Reals)" "1/6 -out of the gravity-"
"Weekender Girl (Live Mode)"a "Time Machine (Live Mode)"a "Odds & Ends (Live Mode)"a "39"a
  • ^a This song can be unlocked in-game in the PlayStation 3 version, whereas it is downloadable content for the PlayStation Vita version and is marked with a red "EXTRA" tag.

Modules[]

Main article: /Modules

There are 80 Modules featured in the game, with 6 characters and 74 additional outfits, 4 of which return from previous games. 18 of these Modules were part of a contest held by SEGA and piapro where piapro users would submit a costume design for the contest and the winning entries would be made into Modules in the game for the characters to wear.[56][57] An additional 14 Modules were added in-game in the PlayStation 3 version and as DLC in the PlayStation Vita version. Like previous games, Modules can be unlocked by clearing specific songs and conditions and can later be purchased in the game's shop with DIVA Points.

Additionally, Sakine Meiko, a derivative character of MEIKO, is re-categorized as a Module for the latter after being treated as a separate character in previous games.

Accessories[]

Main article: /Accessories

New to the Project DIVA series, Accessories are small articles that can be worn over the existing Module. There are four types of Accessories: Head, Face, Chest, and Back. Like Modules, Accessories can also be unlocked by clearing specific songs and conditions and can also be puchased in the shop with DIVA Points.

Downloadable Content[]

Following the release of the game, downloadble content was added between November 2012 and August 2013. New content included new songs, Modules, Accessories, and additional Edit Mode features. All DLC content are marked with a yellow "EXTRA" tag.

Additional Module Set[]

Announced on 20 September during Tokyo Game Show 2012 and released on 6 November 2012 for PlayStation Vita and 7 March 2013 for PlayStation 3, this DLC set features the following characters:[58] A video related to this DLC set was uploaded on 6 November 2012.[59]

Minna to Issho Collab Set[]

Announced on 20 September during Tokyo Game Show 2012 and released on 4 December 2012 for the Japanese release only, this collab DLC set features the following content:[60] A video for the collab set was uploaded on 4 December 2012.[61]

DIVAF Extra Thumb
"Po Pi Po Special edition"
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★

The following Accessories were included:

Snow Miku 2013 Module Set[]

Released on 5 February 2013, the following Modules were included:

Project DIVA ƒ Additional Song Pack[]

Released on 7 March 2013, the same day as the Project DIVA F's release on PlayStation 3, this PlayStation Vita exclusive DLC pack features songs, Modules, and Accessories that can be unlocked in-game in the PlayStation 3 version.

Song List
DIVAF Extra Thumb DIVAF Extra Thumb DIVAF Extra Thumb DIVAF Extra Thumb
"Tell Your World" "Tokyo Teddy Bear" "Dream-Eating Monochrome Baku" "Sweet Devil"
Easy: ★☆☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★☆☆☆☆☆☆
Extreme: ★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★☆☆☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★☆☆
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★☆☆☆☆☆☆
Hard: ★★★★★★☆☆☆☆
Extreme: ★★★★★★★★
DIVAF Extra Thumb DIVAF Extra Thumb
"Rin-chan Now!" "Senbonzakura"
Easy: ★★★☆☆☆☆☆☆☆
Normal: ★★★★★☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★
Easy: ★★☆☆☆☆☆☆☆☆
Normal: ★★★☆☆☆☆☆☆☆
Hard: ★★★★★★★☆☆☆
Extreme: ★★★★★★★★★☆

The following additional songs are included for AR Mode:

Song List
"Weekender Girl (Live Mode)" "Time Machine (Live Mode)" "Odds & Ends (Live Mode)" "39"

The following Modules were included:

The following accessories were included:

Project DIVA ƒ Additional Item Set[]

Released on 7 March 2013, the same day as the Project DIVA F's release on PlayStation 3, this PlayStation Vita exclusive DLC pack includes additional Accessories and Edit Mode features that can are included in-game in the PlayStation 3 version.

  • 18 Accessories.
  • 16 Edit Mode effects.
  • 51 Edit Mode stages.
  • 26 Edit Mode illustrations.
  • 21 Edit Mode items.
  • 46 Edit Mode animations.

Convenience Style F[]

Released on 29 August 2013, this Japan-only DLC can be obtained as an exclusive bonus from purchasing Project DIVA F at FamilyMart:

The Additional Character Set, Minna to Issho Collab Set, and Snow Miku 2013 Module Set were all released on 7 March 2013 for the PlayStation 3 version in Japan. Likewise, the North American and European versions only feature the Additional Character Set and Snow Miku 2013 Module Set and were released on 27 September 2013. The overseas PlayStation Vita version also include these DLC packs, alongside the Additional Song Pack and Additional Item Pack and were released on 4 March 2014 in North America and 12 March 2014 in Europe.

Soundtrack[]

A compilation album titled Hatsune Miku: Project DIVA F Complete Collection was released on 6 March 2013 by Sony Music Direct via their SOULTAG label. The compilation album included two discs featuring songs in their game edit versions and a DVD featuring song PVs and the game's opening movie. The album was released with both a regular edition and a limited edition. The first run limited edition version included a bonus CD featuring SFX from the game and a blu-ray disc featuring the same content from the DVD, as well as an illustration book, a special official card. This version also came in special box to hold all the content in. A lottery campaign was also held where buyers of the limited edition version can submit the serial number included on the special card to win prizes. 100 winners could recieve a Project DIVA F themed HORI mini controller and 50 other winners SONY 3D glasses. Winners were revealed 24 May 2013[62][63]

Trophies[]

Image Name Description Trophy Class
DIVA F PlatinumTrophy
Trophy Master All trophies unlocked!
PlayStation Platinum Trophy
DIVA F GoldTrophy
Skilled Player You earned the title "Skilled Player"!
(Cleared all Non-EXTRA songs on Normal difficulty.)
PlayStation Gold Trophy
DIVA F GoldTrophy
Elite Player You earned the title "Elite Player"!
(Cleared all Non-EXTRA songs on Hard difficulty.)
PlayStation Gold Trophy
DIVA F GoldTrophy
Entertainer You earned the title "Entertainer"!
(Cleared the Chance Time for all non-EXTRA songs at least once.)
PlayStation Gold Trophy
DIVA F GoldTrophy
Module Collector You earned the title "Module Collector"!
(Obtain all non-EXTRA Modules.)
PlayStation Gold Trophy
DIVA F GoldTrophy
Memory Album You earned the title "Memory Album"!
(Viewed all DIVA Room events.)
PlayStation Gold Trophy
DIVA F SilverTrophy
Film Buff You earned the title "Film Buff"!
(Viewed all of the non-EXTRA songs' PVs.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Miku's Partner You earned the title "Miku's Partner"!
(Maxed out Hatsune Miku's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Rin's Playmate You earned the title "Rin's Playmate"!
(Maxed out Kagamine Rin's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Len's Buddy You earned the title "Len's Buddy"!
(Maxed out Kagamine Len's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Luka's Pal You earned the title "Luka's Pal"!
(Maxed out Megurine Luka's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Kaito's Companion You earned the title "Kaito's Companion"!
(Maxed out KAITO's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Meiko's Manager You earned the title "Meiko's Manager"!
(Maxed out MEIKO's affinity level.)
PlayStation Silver Trophy
DIVA F SilverTrophy
P is for Producer You earned the title "P is for Producer"!
(Uploaded Edit Data in Network Mode.)
PlayStation Silver Trophy
DIVA F SilverTrophy
A Place to Unwind You earned the title "A Place to Unwind"!
(Unlocked all Room Themes.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Fabulous Furniture You earned the title "Fabulous Furniture"!
(Unlocked all Furniture Items.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Anything for You You earned the title "Anything for You"!
(Unlocked all Gift Items.)
PlayStation Silver Trophy
DIVA F SilverTrophy
Shooting Star You earned the title "Shooting Star"!
(Use the Project DIVA Arcade gadget item to play the staff credits minigame.)
PlayStation Silver Trophy
DIVA F BronzeTrophy
Welcome to DIVA! You earned the title "Welcome to DIVA!"
(Cleared the tutorial.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
I Love DIVA You earned the title "I Love DIVA"!
(Used every character in Rhythm Game mode at least once.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Art Collection You earned the title "Art Collection"!
(Collected all non-EXTRA loading screen artwork for the Art Gallery.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Personal Visit You earned the title "Personal Visit"!
(Visited all of the characters' DIVA Rooms at least once.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Psychic You earned the title "Psychic"!
(Cleared three games of the "Made You Look!" minigame without losing once.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Bon Appetit! You earned the title "Bon Appetit!"
(Set the Kitchen Timer gadget for at least three minutes.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Good Morning! You earned the title "Good Morning!"
(Used the Alarm Clock gadget and turned off the alarm.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Concert Tour You earned the title "Concert Tour"!
(Viewed all of the non-EXTRA songs in AR Studio/Live Studio Mode.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Newbie Editor You earned the title "Newbie Editor"!
(Created an Edit Data.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Thumbs Up! You earned the title "Thumbs Up!"
(Favorited an Edit Track in Edit Play mode.)
PlayStation Bronze Trophy
DIVA F BronzeTrophy
Nice to Meet You You earned the title "Nice to Meet You"!
(Set up your profile.)
PlayStation Bronze Trophy

Regional Differences[]

Upon its release, the English version of Hatsune Miku: Project DIVA F features the following localization changes:

  • All in-game menu text has been fully translated or localized into English. Text that was already in English in the Japanese release were given slight adjustments (e.g. "Chance Time End" becomes "Chance Time Over")
  • Most of the song names were either given translated English names or were romanized from their original Japanese names.
  • All song lyrics in Japanese are displayed in Romaji (while any katakana words made to sound like an English word were written in full English and in full capitals). There are no full English lyrics for any of the songs, (with the exception for "DYE" which is sung almost entirely in English).
  • The note ratings "Fine", "Sad", "Worse" were changed to "Good", "Bad", and "Awful" respectively.
  • The result rankings "Cheap" and "MissXTake" has been changed to "Lousy" and "DropXOut" respectively.
  • The opening text in "World's End Dance Hall" is changed from "Another time, Another place; A battle of two girls beginー" to "In another time, in a land far away...; Two girls prepared for battleー"
  • The Dreamcast logo in "Remote Controller" is changed from orange (the console's logo in the Asian region) to blue (the console's logo in the PAL region).

Promotion[]

A playable demo of the game was announced to be featured at the Niconico Chokaigi 2012 event from the 28–29 of April.[64] The game was also present at a booth at the Electronic Entertainment Expo 2012, where a partially translated version of the game was playable. The demo featured "Cat Food" and "World's End Dance Hall", both retaining their lyrics in Japanese, but the menu items have been translated to English. The demo was placed there in order to gauge interest for the game for a potential localization and the response was said to be good, although there were no official plans to localize the game at the time.[65][66] From 23 June–4 August 2012, a trial session for the game that took place at 13 venues in 9 cities in Japan was held. The demo featured "Melancholic", "Weekender Girl", "World's End Dance Hall", and "Odds & Ends" as playable songs, and those that played the demo at the venues would receive an exclusive A4 clearfile.[67][18] From 28 July–26 August 2012, SEGA held a "Touch & Try Tour 2012 summer" tour that at 11 SEGA affiliated locations where attendants can play another demo of the game. Attendees would also be gifted with limited edition neck straps and fans.[68]

Pre-order bonuses for the PS Vita version of the game include a specially designed protective film for the portable console featuring Miku. The finalized version of the protective film was illustrated by iXima.[69][15] A limited edition PlayStation Vita featuring an illustration of Miku on the console's backside by Ikushima was released on 30 August 2012 with the packaging also included a copy of Project DIVA f that features a slightly different boxart cover, an exclusive AR card, an exclusive protective film. The packaging for the PS Vita and the AR card were also iillustrated by iXima.[70][17] Also released on the same day as the game was an accessory set that featured a cleaning towlette, a PS Vita cardcase, a small pouch with an illustration by TNSK, 2 sets of sticker sheets, a chain strap, and an original charm.[71][72] Specific reatilers have also provided their own bonus items when pre-ordering the game, including clearfiles, illustration papers, cards, tapestries, posters, etc.[73][74][75][76][77][78]

On 13 July 2012, SEGA and the Project DIVA team were looking to recruit people for a flash dance commercial to "Weekender Girl" for a commercial for the game.[79] The official channels also uploaded videos of the choreography that would be used.[80][81] 150 people took part in the commercial and filming took place on 24 July 2012 in the Kanagawa Prefecture. The finished commercial was uploaded online on 10 August 2012, with an extended PV, making-of video, and interview with Saki Fujita also being uploaded.[82][83][84][85] The August 2012 issue of Dengeki PlayStation (vol. 524) featured Miku on the cover, illustrated by iXima, as well as a ten-page overview of the game.[86] On the day of the game's release, Miku was featured on the front and back cover of the 30 August issue of Weekly Famitsu, illustrated by KEI. The issue also included an overview of the game as well as interviews with the development team and a few of the song producers.[87] The October 2012 issue of Comptiq also features Miku on the cover, illustrated by KEI, and it too includes an overview of the game.[88]

A special collaboration between Project DIVA f and convenience store chain FamilyMart was announced 14 August 2012. The collaboration included viewing the PV for "Odds & Ends" at stores and commercials were also produced.[89] A televised commercial for the game, as well as a short PV for the song "Weekender Girl" were uploaded online on 16 August 2012.[90][91]

A special festival for the game's release was teased 2 August 2012.[27] This festival would later be revealed to be Natsu no Owari no 39 Matsuri. The festival features a nighttime show that includes PVs from three songs featured in the game and a performance from Miku via a watershow.

Following the game's release, a special collaboration with BIG ECHO's Akihabara Ekimae store was announced in which one of the karaoke rooms was adorned with Project DIVA f related decorations and items. The collab also featured special drinks named after some of the songs featured in the game as well as Project DIVA f related goods.[92][93] Another campaign was announced on 10 September 2012, where those that purchased the game, as well as the split-single "ODDS&ENDS/Sky of Beginning", can attach an application ticket, which takes the form a page corner from either the game's instruction manual or the singles jacket, and attach it to a government postcard and send it Sony Music Direct's headquarters. 10,000 selected applicants would be able to win a special serial card.[94][95]

During Tokyo Game Show 2012, it was announced that Project DIVA f would be collaborating with trading card series Weiss Schwarz. The collaboration includes cards that feature the Project DIVA characters and their Modules, as well as a special Miku card that doubles as an AR card.[96] Additionally, a special campaign called the "Obi DIVA" stage was also announced where those that visit the stage presentation will be shown a key letter during each of the four presentations. Those that viewed all four key letters then had the opportunity to email a letter to SEGA headquarters and lucky winners would be rewarded gifts related to Project DIVA f and the Minna to Issho collaboration.[97][98] In addition to characters and items related to Minna to Issho appearing in Project DIVA F, the Minna to Issho game Minna to Issho -Friend Network- would feature a special downloadable campaign related to Project DIVA F which features Hachune Miku as well as the Virtual Singers and other items related to the latter game. This collab ran from 28 September to 2 November 2012.[99]

A specially made controller for the PlayStation 3 version, developed by manufacturer HORI, was announced on 11 November 2012 with a special pre-order period going from 11 November to 19 November 2012. This controller features a special touch panel for the Scratch notes to make gameplay similar to the PSVita version. A special mini controller featuring analog sticks was also made available.[100][101][102] Following the announcement of the PS3 version's release date, a pre-order bonus was also announced which is a rubber keychain of Miku with a big star behind her.[36]

First run copies of the PS3 version's limited edition release will come with a special code that would let those that already own the PSVita version download "Tell Your World" and its Module "Linkage" for free.[103] The PS3 version would also get its own set of exclusive bonus items from retailers.[104][105][106][107][108][109][110][111] An accessory set bundle was also manufactured, with items such as a mini Miku figurine, decals for the PlayStation 3 and controller, a wash cloth, a necklace charm, and cord ties based on headphones worn by Miku, Rin, Len, and Luka.[112] In-store trial events for the game took place at 8 different locations in Japan from 19 January to 16 February 2013. The trial included "Tell Your World" and "Negaposi*Continues" as playable songs.[113] Two additional venues also held trial sessions on 23 February and 2 March 2013.[108] One more trial session was also announced to take place at the Ginza Sony bulding from 4 March to 10 March.[114]

Limited edition PlayStation Network cards themed on the boxart for the PS3 version were manufactured by Sony Computer Entertainment Japan and were released on the same day as the PS3 version.[115] On 4 March 2013, a collaboration with the Japanese magazine "Weekly Famitsu" was announced with the 7 March issue including a bonus magazine titled "Weekly Famiku" which includes 20 pages of information on Project DIVA F.[114] On 28 March 2013, official PlayStation 3 background themes and avatar icons were made available to purchase in the PlayStation Store in a bundle known as the "Hatsune Miku: Project DIVA F Custom Theme & Avatar Set". Additional background themes featuring Toro and Kuro from the Minna to Issho franchise were also available for a limited time.[116][117] Two special wallpapers from the theme sets were made available on Weekly DIVA Station as a thank you to fans who purchased the theme and avatar sets.[118] Another collaboration with karaoke chain BIG ECHO was announced following the release of the PS3 version. This collaboration ran from 7 March to 31 May 2013 and featured a karaoke room adorned with decorations related to Project DIVA F and included an assortment of themed drinks and goods.[119][120][121]

On 26 April 2013, a special collaboration between SEGA and manufacturing companies GOOD SMILE COMPANY and MEDICOM TOY produced a limited edition Miku figurine titled "REAL ACTION HEROES Hatsune Miku: Project DIVA F" as part of MEDICOM TOY's "REAL ACTION HEROES" figurine series. A prototype of the figurine was displayed during Niconico Chokaigi 2 and was eventually released on 23 January 2014. The figurine would also include a replacement face plate and a keyboard set.[122][123] A special book released by KADOKAWA's Enterbrain division titled "Hatsune Miku: Project DIVA f & F Memorial Fan Book" was released on 24 May 2013. The 176-page book featured info on songs and Modules in the game, commentary from song producers and Module designers, concept art images, and interviews with song producers.[124]

The full version of the game's English release was made available to play in the SEGA area during the J-POP SUMMIT FESTIVAL from 27 July to 28 July 2013, players would also get an exclusive Miku lanyard.[125] The full version was made available to play at the following events: the Japan Expo event from 23 August to 25 August 2013, the PAX Prime 2013 event in Seattle from 30 August to 2 September 2013, AOD 2014 from 25 Janaury to 26 January 2014, and Kami-con 2014 from 14 February to 16 February 2014.[126][127][128][54] Both the PS3 and PSVita versions of the game were also showcased at Naka-kon 2014 from 14 March to 16 March 2014.[129]

SEGA held a small campaign that let players submit pictures of the playable characters through the game's AR Mode and Photo Studio features from both versions and submit them to the company's website to be featured in a special section of the PSVita version's English website, dubbed "Mikustream".[130]

Reception[]

The PS Vita version of Hatsune Miku: Project DIVA f took first place on the Japanese sales charts in its debut week, selling 159,592 physical retail copies.[131] The PS3 version released one year later sold 110,229 physical retail copies within its debut week in Japan, also topping the weekly charts.[132] By 20 April 2013, SEGA announced that the game shipped a total of 390,000 copies across both platforms.[133]

PlayStation LifeStyle's import review was very favorable, calling the main portion of the rhythm game "as solid as they come" and recommending it to importers.[134] The PS3 version received a review score of 35/40 from Famitsu.[135]

On Metacritic, Hatsune Miku: Project Diva F received a metascore of 73/100 on PS3[136] and 81/100 on PS Vita.[137]

Images[]

References[]

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External Links[]

Hatsune Miku: Project DIVA F

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